Added assistance for secure statistics.Statistics will now display names instead of your ID as soon as available.

You are watching: How to use steam achievement manager 6.3

You have the right to download the new version of heavy steam Achievement Manager on its page.

Comment in this write-up if you’re having concerns with the brand-new version.

There has actually not and also will not ever before be a virus or trojan in SAM downloads provided through my site, if some random obscure virus scanner choose something up, it’s a false positive.

This entry was postedon Friday, September 23rd, 2011 in ~ 3:20 amand is filed under SAM, Steam.You have the right to follow any kind of responses come this entry with the RSS 2.0 feed.You have the right to leave a response, or trackback native your very own site.


135 Responses to “Steam achievement Manager 6.3”


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Nobody says:
August 11, 2013 at 8:49 am

Hi,

For around 3 days, the application crashes because that me and my girlfriend after a game is picked.

Is this a recognized issue? how do we settle this?

Thanks,


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Rick says:
August 11, 2013 at 9:21 am

Redownload.


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mk says:
December 5, 2013 at 6:03 am

Hello,I have actually 575 Games, but only 311 present up and 324 space detected. Go anyone understand why?


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Bloodlust says:
March 30, 2014 at 9:21 pm

having one error through every game i shot and enter

“Unhandled expection has occured in your application, If friend click Continue, the application will ignore this error and attempt to continue. If girlfriend click quit, the error application will close immediately.

Exception has actually been thrown by the target of one invocation”

obviosely as soon as you click proceed no stats or achievement appear because that the game

Seen therefore many people with this exact same error and never response given even with the older variation of SAM, coming to be quite frustrating, response is going to make alot of people happy


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Bloodlust says:
March 30, 2014 at 9:23 pm

Ill even article the error code simply to it is in safe

SAM.Game Assembly Version: 6.3.0.987 Win32 Version: 6.3.0.987 CodeBase: file:///C:/Users/Luke/Desktop/SAM/SAM.Game.exe—————————————-SAM.API Assembly Version: 6.3.0.799 Win32 Version: 6.3.0.799 CodeBase: file:///C:/Users/Luke/Desktop/SAM/SAM.API.DLL—————————————-System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll—————————————-System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll—————————————-System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll—————————————-System.Core Assembly Version: 3.5.0.0 Win32 Version: 3.5.30729.5420 developed by: Win7SP1 CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll—————————————-Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll—————————————-

************** JIT Debugging **************To allow just-in-time (JIT) debugging, the .config document for thisapplication or computer system (machine.config) must have actually thejitDebugging value collection in the system.windows.forms section.The applications must additionally be compiled through debuggingenabled.

For example:

When JIT debugging is enabled, any type of unhandled exceptionwill be sent out to the JIT debugger registered top top the computerrather 보다 be handled by this dialog box.

See more: How Many Miles Is 500 Feet To Miles, Convert Feet To Miles


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Sean says:

See the end of this article for details ~ above invokingjust-in-time (JIT) debugging instead of this dialog box.

************** exception Text **************System.Reflection.TargetInvocationException: exception has to be thrown through the target of one invocation. —> System.AccessViolationException: test to review or write safeguarded memory. This is frequently an clues that various other memory is corrupt. At SAM.API.Wrappers.SteamApps003.NativeGetCurrentGameLanguage.Invoke(IntPtr thisObject) — end of inner exception stack map — at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object<> arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object<> arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) in ~ System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object<> parameters, CultureInfo culture, Boolean skipVisibilityChecks) in ~ System.Delegate.DynamicInvokeImpl(Object<> args) in ~ SAM.API.NativeWrapper`1.Call(IntPtr pointer, Object<> args) in ~ SAM.API.Wrappers.SteamApps003.GetCurrentGameLanguage() in ~ SAM.Game.Manager.LoadUserGameStatsSchema() in ~ SAM.Game.Manager.OnUserStatsReceived(UserStatsReceived param) at SAM.API.Callback`1.Run(IntPtr pvParam) in ~ SAM.API.Client.RunCallbacks(Boolean server) in ~ SAM.Game.Manager.OnTimer(Object sender, EventArgs e) in ~ System.Windows.Forms.Timer.OnTick(EventArgs e) in ~ System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) in ~ System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** loaded Assemblies **************mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll—————————————-SAM.Game Assembly Version: 6.3.0.987 Win32 Version: 6.3.0.987 CodeBase: file:///C:/Users/Sean/Desktop/SAM.Game.exe—————————————-SAM.API Assembly Version: 6.3.0.799 Any way to resolve it?